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Data abstraction is the process of hiding certain information and displaying only important information to the user.
Abstraction can be achieved through abstract classes or interfaces (which you will learn more about in the next chapter).
Abstract keyword is used for classes and methods:
An abstract class can have both abstract and regular methods:
abstract class Animal
{
public abstract void animalSound();
public void sleep()
{
Console.WriteLine("Zzz");
}
}
From the example above, it is not possible to create an Animal class object:
Animal myObj = new Animal(); // Will generate an error (Cannot create an instance of the abstract class or interface 'Animal')
To access an abstract class, it must be inherited from another class. Let's convert the Animal category we used in the Polymorphism chapter into an abstract class.
// Abstract class
abstract class Animal
{
// Abstract method (does not have a body)
public abstract void animalSound();
// Regular method
public void sleep()
{
Console.WriteLine("Zzz");
}
}
// Derived class (inherit from Animal)
class Pig : Animal
{
public override void animalSound()
{
// The body of animalSound() is provided here
Console.WriteLine("The pig says: wee wee");
}
}
class Program
{
static void Main(string[] args)
{
Pig myPig = new Pig(); // Create a Pig object
myPig.animalSound(); // Call the abstract method
myPig.sleep(); // Call the regular method
}
}